Playa Run
With a layout inspired by Black Rock City (Burning Man's temporary, pop-up city), traverse the playa using landmarks as your guide, as you race against the clock to help The Head remember the Playa Prophecy.
There are 26 Letter Shrines strewn about the playa. Activate them in order to spell a given word, then return to The Head to unlock more of the Playa Prophecy. Every round you get less time to spell the word. Make sure to note what landmarks letters are near!
Playa Run is first person memory and speed scavenger hunt. An open world way-finder? An orienteering runner?
WASD and Mouse to move, although really its just W and mouse.
ESC to pause.
Hold W to accelerate.
Made in Godot 4.7 over 4 days for GMTK Game Jam 2026, Theme: COUNTDOWN
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I was able to sneak in two more modes: Endless and Diabolical.
Endless Mode offers random words round after round, earning time with each letter.
Diabolical Mode is just Endless Mode with all the letter positions randomized. I think its really hard.
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This is my first complete game in 3D! Pretty stoked on it.
Assets:
- Studio Ochi on SketchFab for the 3D Letters (asset here, license)
- Kenney for all other 3D assets! (https://www.kenney.nl/assets)
- All sound effects from Zapsplat: https://www.zapsplat.com
- Also shout out to Brackeys
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Developed on a Mac, so no guarantees on the Windows build!
| Updated | 2 days ago |
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Author | wombuttstudios |
| Genre | Action |
| Tags | 3D, First-Person, Game Maker's Toolkit Jam, Low-poly, Runner, Time Attack |
| Content | No generative AI was used |
Download
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